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Features

Camera & View

  • Zoom: pinch the field.
  • Pan: drag the field while zoomed.
  • Reset: double-tap the field.
  • Toggle zoom states: double-tap again to restore your last zoom/pan.
  • Phone portrait pitch shift: swipe down on the pitch to slide it lower, and swipe up to restore it. This helps when Discord or iOS darkens or covers the top of the Activity.

Note: only one previous zoom state is remembered. Drawing is disabled while zoomed in to avoid coordinate issues.

Phone portrait layout example

Responsive Layouts

The client adapts to the available screen shape:

  • Landscape: classic layout with the pitch and side panels.
  • Phone portrait: compact vertical layout with bottom status and panels.
  • Tablet portrait: portrait pitch with side panels.

Tablet portrait layout example

Field Interaction

  • Tap/Click player: open player info, including skills, stats, and injuries.

    Player popup example

  • Right-click/Long-press player: open Player Customization.

    Player Customization example

  • Click empty tile: ping the ball with a short animation.

  • Right-click/Long-press empty field: open Tactical Panel.

Status Bar

  • Home/Away, Time, Weather, and Spectators are clickable for details.
  • Values update live while spectating.
  • The status bar changes shape depending on layout.
  • Phone portrait uses a compact bottom bar with reroll icons.
  • Landscape and tablet layouts keep the status bar near the top.

Top Bar example

Compact portrait status bar example

Panels & Toggles

  • Toggle Team Boxes, Game Result Panel, and the Chat/Log panel.
  • Chat and Log share a single panel area when visible.
  • In phone portrait, tap the actions button to expand or retract the extra controls.
  • Phone portrait uses redesigned bottom panels for the log, active/passive player info, boxes, inducements, and game results.
  • Tablet portrait uses a portrait pitch with side panels.

Boxes example

Portrait panels example

Game Log

  • Clickable players: names in the log are interactive. Click to open the player's info panel.
  • Block dice: dice results are rendered as icons instead of plain text.
  • Jump to bottom: the log auto-scrolls during live spectating, but if you scroll up, a quick Jump to Bottom button appears.
  • Expand log: when you scroll back in the log, an expand button appears. Use it to temporarily open a larger log view, then collapse it when done.
  • Compact mode: toggle in Settings -> Chat & Log to shorten player names and reduce spacing.
  • Font size: adjust game log and chat font sizes in Settings -> Chat & Log.

Game Log example

Expanded log example

Team Boxes & Inducements

  • Team boxes show reserves, KOs, casualties, bans, and inducements.
  • Phone portrait uses a horizontal box layout with icon-style section separators.
  • Inducement counts are shown as badges on the inducement icon.

Portrait box and inducements example

Tactical Panel

  • Opening: Right-click on desktop or long-press on mobile on the pitch background.

  • Draggable: You can drag the panel by its handle to reposition it.

  • Tools:

    • Drawing tool: freehand markings on the pitch.
    • Tackle Zones
      • Mode dropdown: Off / Home / Away / Both / Passive
      • Toggle Single TZ to collapse overlaps
      • Toggle Contour for filled and outlined zones
      • Opacity slider to adjust transparency

Tactical Panel example

Pings & Drawing

Ping

  • Ping a player: right-click on desktop or long-press on mobile on the player.
  • Ping the ball: click/tap an empty tile.
  • In Multiplayer rooms, everyone in the Activity sees player pings.

What happens: a small yellow halo pulse animates around the target.

Drawing

  • Open the Tactical Panel and choose the pencil tool.
  • In Multiplayer, drawings are broadcast to everyone in the Activity.
  • In Solo, drawings are local only.
  • Finished drawings auto-hide after about 5 seconds.
  • Drawing does not trigger the phone portrait pitch-shift gesture.

Drawing example

Settings

  • Allow drawings: toggle on/off in Settings -> Multiplayer.
  • Preview/Approval mode: enable Require approval to preview incoming drawings before accepting them.

Reporting

  • If someone draws something inappropriate, click Report on the drawing header.
  • Optional comment is sent with the stroke data to the server.

Report Drawing example

Saved Replays

  • Save any live game or replay for later viewing.
  • Access via Replay List, up to 10 entries.
  • Delete entries any time; list refreshes automatically.
  • See Replays for details.

Replay Controls

  • Draggable overlay during replay mode.
  • Position is remembered until you exit replay mode.

Pop-Out Mode

  • In Discord voice channels, click Pop Out.
  • Opens the client in its own window, separate from Discord.

Pop out example

Mobile Support

  • Phone portrait and tablet portrait layouts are supported.
  • Pinch-zoom and pan with two fingers on the field.
  • Double-tap to reset/restore zoom.
  • Swipe down/up in phone portrait to shift the pitch when the top of the field is hard to see.
  • Portrait controls use a compact action flyout.
  • Solo Room is muted by default.

iPhone UI: Text vs Voice Channels

Text channel

  • Shows a persistent Exit bar.

iPhone text channel with Exit bar

Voice channel

  • Shows a floating avatar overlay for the call.

iPhone voice channel with floating avatar